cmf_respawn_fnc_setLimit
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Description
- Description:
- This function will set the respawn limit of the supplied unit (and if they are in spectator bring them back). Must be called where unit is local.
- Execution:
- Call
- Groups:
- CMF3: respawn
Syntax
- Syntax:
- [unit, limit, showHint] call cmf_respawn_fnc_setLimit
- Parameters:
- unit: Object - The unit to set the new limit on
- limit: number - The new respawn limit
- showHint: Boolean - (Optional, default true) When true shows a hint to the affected player
- Return Value:
- None
Examples
- Example 1:
[myUnit, 5, true] call cmf_respawn_fnc_setLimit;
Additional Information
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Unit | cmf_respawn_respawns | A Number variable containing the player's respawn limit |
GLOBAL | Unit | cmf_respawn_deaths | A Number variable containing the player's deaths |
Events
- No events
Notes