HandleEffects

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Description
Description:

Handles explosion effects for EDHM.

Execution:

call

Groups:

edhm: Eric's Mission Framework

Syntax
Syntax:

[vehicle, damage] call emf_edhm_fnc_handleCameraEffects

Parameters:

vehicle: Object - Vehicle to set on fire.

damage: Number - Damage caused by projectile.

Return Value:

None

Examples
Example 1:
[this, 2500] call emf_edhm_fnc_handleCameraEffects;
Additional Information
See also:


Notes