cmf_utility_fnc_preventProne
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Description
- Description:
- This function will prevent the supplied unit from going prone. This is function is automatically called from cmf_ai_fnc_preventProne.
- Execution:
- Call
- Groups:
- CMF3: utility
Syntax
- Syntax:
- [target] call cmf_utility_fnc_preventProne
- Parameters:
- target: Array or Object - The unit or units to prevent prone.
- Return Value:
- None
Examples
- Example 1:
[[Unit1, Unit2, Unit3]] call cmf_utility_fnc_preventProne;
Additional Information
- See also:
- cmf_utility_fnc_submitAAR cmf_utility_fnc_clearVehicleCargo cmf_utility_fnc_countDown cmf_utility_fnc_endLoadingScreen cmf_utility_fnc_freezeTime cmf_utility_fnc_nearestPlayer cmf_utility_fnc_restrictZeus cmf_utility_fnc_stripUnit
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Mission | cmf_utility_preventProne_disable | A Boolean variable that when is set to true will disable preventProne globally |
GLOBAL | Unit | cmf_utility_preventProne_initialized | A Boolean variable that when is set to true will disable preventProne for unit |
Events
- No events
Notes