Difference between revisions of "cmf gameplay fnc tracers"
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(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This function will replace AI's ammunition with tracers if the AIs weapon has tracer ammunitio...") |
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|x1= {{code|lang=scilab|[east, true, false] call cmf_gameplay_fnc_tracers;}} | |x1= {{code|lang=scilab|[east, true, false] call cmf_gameplay_fnc_tracers;}} | ||
|seealso= [[cmf_gameplay_fnc_flashbangOverride]] [[cmf_gameplay_fnc_repairRearmStation]] [[cmf_gameplay_fnc_restrictedVehicle]] | |||
[[cmf_gameplay_fnc_safeStart]] | |||
|var1= {{!}} GLOBAL {{!}}{{!}} Mission {{!}}{{!}} cmf_gameplay_tracers_disable {{!}}{{!}} When true will disable tracers globally | |var1= {{!}} GLOBAL {{!}}{{!}} Mission {{!}}{{!}} cmf_gameplay_tracers_disable {{!}}{{!}} When true will disable tracers globally | ||
|var2= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_gameplay_tracers_initialized {{!}}{{!}} A variable to check if unit has been initialized with tracers | |var2= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_gameplay_tracers_initialized {{!}}{{!}} A variable to check if unit has been initialized with tracers | ||
}} | }} |
Latest revision as of 21:45, 17 December 2022
Description
- Description:
- This function will replace AI's ammunition with tracers if the AIs weapon has tracer ammunition available. Is called automatically if enabled in.
- Execution:
- Call
- Groups:
- CMF3: gameplay
Syntax
- Syntax:
- [target, flashlight, randomMagazine] call cmf_gameplay_fnc_tracers
- Parameters:
- target: Object or Side - The unit or side to give tracer ammunition
- flashlight: Boolean - (Optional, default true) When true will add a flashlight to unit if weapon has available flashlights
- randomMagazine: Boolean - (Optional, default false) When false will attempt to get tracer ammunition using the same magazine model
- Return Value:
- None
Examples
- Example 1:
[east, true, false] call cmf_gameplay_fnc_tracers;
Additional Information
- See also:
- cmf_gameplay_fnc_flashbangOverride cmf_gameplay_fnc_repairRearmStation cmf_gameplay_fnc_restrictedVehicle cmf_gameplay_fnc_safeStart
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Mission | cmf_gameplay_tracers_disable | When true will disable tracers globally |
GLOBAL | Unit | cmf_gameplay_tracers_initialized | A variable to check if unit has been initialized with tracers |
Events
- No events
Notes