cmf_utility_fnc_freezeTime

From cluster wiki
Revision as of 19:47, 17 December 2022 by Eric (talk | contribs) (Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This function will freeze in-game time completly as opposed to skipTime 0 which will still let...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Hover & click on the images for description
Description
Description:
This function will freeze in-game time completly as opposed to skipTime 0 which will still let time flow at 0.1x. This is called automatically if enabled in cmf_config.hpp
Execution:
Call
Groups:
CMF3: utility
Syntax
Syntax:
[] call cmf_utility_fnc_freezeTime
Return Value:
None
Examples
Example 1:
[] call cmf_utility_fnc_freezeTime;
Additional Information
See also:
See also needed
Internal Variables
Locality Namespace Name Description
GLOBAL Unit cmf_utility_freezeTime_disable A Boolean variable that when is set to true will disable freezeTime
GLOBAL Unit cmf_utility_freezeTime_handle A Script Handle variable containing script handle for the freezeTime loop
Events
Locality Name Variables Description
GLOBAL cmf_utility_freezeTime_onDisabled [] Is raised when freezeTime is disabled.
Notes