cmf_player_fnc_mapSwitchTextures

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Revision as of 17:42, 17 December 2022 by Eric (talk | contribs) (Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This function will switch the player's default map textures from satellite to topographic. It...")
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Description
Description:
This function will switch the player's default map textures from satellite to topographic. It gets called automatically if enabled in cmf_config.hpp
Execution:
Call
Groups:
CMF3: player
Syntax
Syntax:
[] call cmf_player_fnc_mapSwitchTextures
Return Value:
None
Examples
Example 1:
[] call cmf_player_fnc_mapSwitchTextures;
Additional Information
See also:
See also needed
Internal Variables
No internal variables
Events
No events
Notes