cmf_main_fnc_serverInit
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Description
- Description:
- This script handles pre-init components for CMF. It is a CMF internal script.
- Execution:
- Call
- Groups:
- CMF3: main
Syntax
- Syntax:
- None
- Return Value:
- None
Examples
- Examples:
- Example Needed
Additional Information
- See also:
- See also needed
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Mission | cmf_main_server_initialized | A Boolean variable that is true when CMF has finished initializing on the server |
LOCAL | Unit | cmf_main_version | A String variable containing the CMF version number |
Events
Locality | Name | Variables | Description |
---|---|---|---|
GLOBAL | cmf_main_server_initialized | [ ] | Is raised when the server has been initialized with CMF |
GLOBAL | cmf_main_server_onPlayerConnected | [id, uid, name, JIP, Owner, idStr] | Is raised when the server detects a new player |
Notes