cmf_main_fnc_playerInit
Jump to navigation
Jump to search
Description
- Description:
- This script handles post-init components for CMF for newly players (basically initPlayerLocal). It is a CMF internal script.
- Execution:
- Call
- Groups:
- CMF3: main
Syntax
- Syntax:
- None
- Return Value:
- None
Examples
- Examples:
- Example Needed
Additional Information
- See also:
- See also needed
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
LOCAL | Mission | cmf_main_player_initialized | A Boolean variable that is true when CMF has finished initializing the player |
LOCAL | Unit | cmf_main_player_loadout | An Array variable containing the player's loadout before last death |
LOCAL | Unit | cmf_main_player_group | A Group variable containing the player's group before last death |
LOCAL | Unit | cmf_main_player_team | A String variable containing the the player's team before last death |
Events
Locality | Name | Variables | Description |
---|---|---|---|
GLOBAL | cmf_main_player_initialized | [ ] | Is raised when the player has been initialized with CMF |
Notes