PreventProne

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Revision as of 14:36, 26 March 2022 by Eric (talk | contribs)
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Description
Description:

Prevent AI Units from going prone in COMBAT mode.

Execution:

call

Groups:

Utilities: Eric's Mission Framework

Syntax
Syntax:

[unit] call emf_utilities_fnc_preventProne

Parameters:

unit:

  • Object - Unit to apply to.
  • Array - Array of units to apply to.
Return Value:

Boolean - Returns true on success.

Examples
Example 1:
[myUnit] call emf_utilities_fnc_preventProne;
Example 2:
[[myUnit1, myUnit2]] call emf_utilities_fnc_preventProne;
Additional Information
See also:


Notes