Init (limitedRespawns)

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Revision as of 14:12, 26 March 2022 by Eric (talk | contribs)
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Description
Description:

This function initializes the the limited respawns library and sets the amount of respawns on a unit. it must be run locally (eg. from initPlayerLocal.sqf).

Execution:

call

Groups:

LimitedRespawns: Eric's Mission Framework

Syntax
Syntax:

[amount, team] call emf_limitedRespawns_fnc_init

Parameters:

amount: Number - Amount of respawns available for unit.

team: Number - (Optional) Only apply to supplied team [Default: 0].

Return Value:

Boolean - Returns true on success.

Examples
Example 1:
[5] call emf_limitedRespawns_fnc_init;
Example 2:
// 2 respawns for team 0
[2, 0] call emf_limitedRespawns_fnc_init;
// 5 respawns for team 1
[5, 1] call emf_limitedRespawns_fnc_init;
Additional Information
See also:


Notes