CMF3 Config: Settings
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player
Switch Map Textures
- Description:
- When enabled, will switch default map view from satellite to topographic.
- Syntax:
- switchMapTextures = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Hide Respawn Markers
- Description:
- When enabled, will hide respawn markers from map view except when client is in the respawn display.
- Syntax:
- hideRespawnMarkers = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Consistent Marker Size
- Description:
- When enabled, will scale markers based on the map zoom.
- Syntax:
- consistentMarkers = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Restrict Launchers
- Description:
- When enabled, will restrict the usage of launchers to clients who has at least one launcher defined in their kosher arsenal loadout. if kosher arsenal is not loaded, or if the unit has no kosher arsenal loadout defined, no restrictions will be applied.
- Syntax:
- restrictLauncher = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Hearing
Enable hearing
- Description:
- When enabled, will apply volume changes when certain items, goggles and headgear is equiped. Mirrors ACE Hearing without the hearing damage.
- Syntax:
- enable = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Attenuate headgear
- Description:
- When enabled, will take into account the ACE hearing property of headgear and goggles when calculating the volume change.
- Syntax:
- attenuateHeadgear = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Earplugs Volume
- Description:
- The factor of which earplugs affect overall game volume.
- Syntax:
- earplugsVolume = multiplier
- Parameters:
- multiplier: Number - A value of range 0...1 that signifies the multiplier to use when calculating the volume. Lower value signifies a lower volume.
gameplay
Override Flashbang
- Description:
- When enabled, will override the default flashbang effect with a more close-to-life effect.
- Syntax:
- overrideFlashbangs = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Safestart
Enable Safestart
- Description:
- When enabled, will enable safestart on mission start.
- Syntax:
- enable = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Safestart Delay
- Description:
- When enabled, will override the default flashbang effect with a more close-to-life effect.
- Syntax:
- delay = seconds
- Parameters:
- seconds: Number - A value in seconds of safestart disable delay.
tracers
Enable Tracers
- Description:
- When enabled, will replace a sides magazines with tracer magazines.
- Syntax:
- enable = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Sides
- Description:
- An array of sides to replace magazines for.
- Syntax:
- side[] = sides
- Parameters:
- sides: Array - Array of sides to apply tracers to.
- east
- west
- civilian
- independent
Rallypoint
Cooldown
- Description:
- Cooldown in seconds before a new rallypoint can be placed.
- Syntax:
- cooldown = seconds
- Parameters:
- seconds: Number - A value in seconds of safestart disable delay.
Kill Radius
- Description:
- Radius in meters an enemy unit has to be to a rallypoint to kill it.
- Syntax:
- enemyKillRadius = distance
- Parameters:
- distance: Number - A value in meters from the rallypoint center.
Kill Object Class
- Description:
- Classname for object to use as rallypoint.
- Syntax:
- rallyObjectClass = classname
- Parameters:
- classname: String - Classname for object to use as rallypoint.
AI
Transfer to Server
- Description:
- When enabled, will transfer zeus spawned AI to server.
- Syntax:
- transferToServer = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Reinforce
- Description:
- When enabled, will enable AI reinforcement, meaning Ai will reinforce other friendly groups within their vicinity attempting to flank enemy troops.
- Syntax:
- reinforce = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Reinforce Range
- Description:
- Radius in meters a group will reinforce another group.
- Syntax:
- reinforceRange = distance
- Parameters:
- distance: Number - A value in meters from the rallypoint center.
Prevent Prone
- Description:
- When enabled, will prevent AI from going prone.
- Syntax:
- preventProne = enable
- Parameters:
- enable: Number - 0 or 1, representing Boolean values where 0 is false and 1 is true.
Force Skill
- Description:
- When enabled, will force AI skill to the Cluster Community Standard.