cmf_respawn_fnc_limit
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Description
- Description:
- This function limits the respawns for the local player. Once the limit has been reached the unit will be kicked into spectator.
- Execution:
- Call
- Groups:
- CMF3: respawn
Syntax
- Syntax:
- [limit, condition] call cmf_respawn_fnc_limit
- Parameters:
- limit: Number - The respawn limit to assign the player
- condition: String - (Optional, default { true }) If false will not set a respawn limiter on the player
- Return Value:
- None
Examples
- Example 1:
// Allow 5 respawns for player [5] call cmf_respawn_fnc_limit;
- Example 2:
// Allow 5 respawns if player has role "SL" [5, { [player, "SL"] call cmf_fnc_common_isRole }] call cmf_respawn_fnc_limit;
Additional Information
- See also:
- See also needed
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Unit | cmf_respawn_respawns | A Number variable containing the player's respawn limit |
GLOBAL | Unit | cmf_respawn_deaths | A Number variable containing the player's deaths |
Events
- No events
Notes