Init (edhm)
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Description
- Description:
Initializes EDHM on vehicle, this making it so the vehicle will only be disabled and not destroyed upon full damage. Armor will catch fire and the crew will catch fire aswell.
- Execution:
call
- Groups:
Eric's Damage Handling Modification: Eric's Mission Framework
Syntax
- Syntax:
[vehicle] call EMF_fnc_edhm_vehicleInit
- Parameters:
vehicle: Object - Vehicle to apply EDHM to
- Return Value:
None
Examples
- Example 1:
[myVehicle] call EMF_fnc_edhm_vehicleInit;
Additional Information
- See also:
Notes