EMFRoleSet
		
		
		
		
		
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Description
- Description:
- This function sets the team and squad role of a playerunit, due to how i use EMF in missions it is required for a lot of functions in EMF. it is recommended you run this function for each playable unit in your mission. 
- Execution:
- call 
- Groups:
- Utility Functions: Eric's Mission Framework 
Syntax
- Syntax:
- [unit, role, team] call EMF_fnc_EMFRoleSet 
- Parameters:
- unit: Object - Unit to affect. 
- role: String - Unit's Squad Role as defined in the loadout whitelist. 
- Team: Number - (Optional) Sets team. [Default: 0] 
- Return Value:
- Boolean - Returns true on success. 
Examples
- Example 1:
- // Set myUnit's role to "SL" [myUnit, "SL"] call EMF_fnc_EMFRoleSet;
- Example 2:
- // Set this object's role to "MED" and team to 1
 [this, "MED", 1] call EMF_fnc_EMFRoleSet;
Additional Information
- See also:
Notes
- the variable name for unit role is: unitSquadRole (this is subject to change in the near future)
- the variable name for unit team is: unitTeamRole (this is subject to change in the near future)