cmf_zeus_fnc_setLivesModule

From cluster wiki
Revision as of 22:23, 17 December 2022 by Eric (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Hover & click on the images for description
Description
Description:
This is an internal function of zeus. It creates a zeus module for setting a playerunit's respawn limit.
This is an internal function. This means that the function is called by another function and should not be called manually.
Execution:
Call
Groups:
CMF3: zeus
Syntax
Syntax:
[] call cmf_zeus_fnc_setLivesModule
Return Value:
None
Examples
Example 1:
[] call cmf_zeus_fnc_setLivesModule;
Additional Information
See also:
cmf_zeus_fnc_addRallypointModule cmf_zeus_fnc_ammoboxModule cmf_zeus_fnc_disableFreezeTime cmf_zeus_fnc_forceArsenalModule cmf_zeus_fnc_kosherForceCloseModule cmf_zeus_fnc_playerInfo cmf_zeus_fnc_removeRallypointModule cmf_zeus_fnc_resetKosherRoleModule cmf_zeus_fnc_toggleSpectatorModule
Internal Variables
No internal variables
Events
No events
Notes