Category:CMF3: Config
Jump to navigation
Jump to search
The CMF Config is a simplified way of configuring components and specific settings for CMF. The config is generally split into 3 parts:
| SETTINGS | This part is the main section, this is where you enable / disable parts of CMF or configure settings for a component. |
| CMF_ORBAT | This is where certain settings are defined for the cluster community ORBAT, you can generally leave this alone unless you want to add more squad types, sizes or ranks. |
| Unspecified | These are Arma mission parameters, you can in most situations leave this alone. |
A config can look like the following:
Example config
class CMF {
class SETTINGS {
class player {
switchMapTextures = 1;
hideRespawnMarkers = 1;
consistentMarkers = 1;
restrictLauncher = 1;
/* Hearing settings */
class hearing {
enable = 1;
attenuateHeadgear = 1;
earplugsVolume = 0.5;
};
};
/* Gameplay settings */
class gameplay {
overrideFlashbangs = 1;
/* safestart settings */
class safestart {
enable = 1;
delay = 60;
};
/* tracers settings */
class tracers {
enable = 1;
side[] = {"east"};
};
};
/* Rallypoint settings */
class rallypoint {
cooldown = 300;
enemyKillRadius = 10;
rallyObjectClass = "Misc_backpackheap_EP1";
};
/* ai settings */
class ai {
transferToServer = 1;
reinforce = 1;
reinforceRange = 1000;
preventProne = 1;
forceSkill = 1;
};
/* Utility settings */
class utility {
clearVehicleCargo = 1;
freezeTime = 0;
};
/* Enhanced Vehicles Settings */
class enhancedVehicles {
enable = 1;
visualEffects = 1;
soundEffects = 1;
offroadBumpy = 1;
offroadDamage = 1;
};
blacklistedAddons[] = {};
};
};
/* Disable forced complex flightmodel */
forceRotorLibSimulation = 0;
/* Respawn delay (in seconds) */
respawnDelay = 3;
/* Enable Debug console for eric (you can add your own aswell) */
enableDebugConsole[] = {"76561198065818848"};
/* CMF ORBAT Settings */
class CMF_ORBAT {
class SIZES {
class BAT {
leadRank = "COLONEL";
generalRank = "MAJOR";
};
class COY {
leadRank = "CAPTAIN";
generalRank = "CAPTAIN";
};
class PLT {
leadRank = "LIEUTENANT";
generalRank = "LIEUTENANT";
};
class SQD {
leadRank = "SERGEANT";
generalRank = "CORPORAL";
};
class FT {
leadRank = "CORPORAL";
generalRank = "PRIVATE";
};
};
class TYPES {
class INF {};
class ARMOR {};
class TRANS {};
class CAS {};
class LOGI {};
class WEAPONS {};
class SUPPORT {};
class MECH {};
class MOTOR {};
class HQ {};
};
};
Pages in category "CMF3: Config"
The following 2 pages are in this category, out of 2 total.