RestrictedVehicle
		
		
		
		
		
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Description
- Description:
- This function restricts a given vehicles operator roles (Driver, Gunner and Commander) to playerUnits with a given variablename set as true. 
- Execution:
- call 
- Groups:
- Gameplay Utility Functions: Eric's Mission Framework 
Syntax
- Syntax:
- [obj, varName, text] call EMF_fnc_restrictedVehicle 
- Parameters:
- obj: Object - Vehicle to apply restrictions to. 
- varName: String - Variablename to check for on unitNamespace of entered unit. 
- text: String - Text to display upon unit being kicked out of seat. 
- Return Value:
- Boolean - Returns true on success. 
Examples
- Example 1:
- myCrewman setVariable ["ms_tankCrew", true, true];
 [myVehicle, "ms_tankCrew", "You require a crewman kit to operate this position"] call EMF_fnc_restrictedVehicle;
Additional Information
- See also:
Notes