Difference between revisions of "cmf zeus fnc playerInfo"

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(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This is an internal function of zeus. It creates a 3D text Control that follows each player an...")
 
 
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|x1= {{code|lang=scilab|[] call cmf_zeus_fnc_playerInfo;}}
|x1= {{code|lang=scilab|[] call cmf_zeus_fnc_playerInfo;}}
|seealso= [[cmf_zeus_fnc_addRallypointModule]] [[cmf_zeus_fnc_ammoboxModule]] [[cmf_zeus_fnc_disableFreezeTime]] [[cmf_zeus_fnc_forceArsenalModule]] [[cmf_zeus_fnc_kosherForceCloseModule]]
[[cmf_zeus_fnc_removeRallypointModule]] [[cmf_zeus_fnc_resetKosherRoleModule]] [[cmf_zeus_fnc_setLivesModule]] [[cmf_zeus_fnc_toggleSpectatorModule]]


|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_zeus_fps {{!}}{{!}} A [https://community.bistudio.com/wiki/Number Number] variable containing the playerunit's current FPS
|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_zeus_fps {{!}}{{!}} A [https://community.bistudio.com/wiki/Number Number] variable containing the playerunit's current FPS
}}
}}

Latest revision as of 22:22, 17 December 2022


Hover & click on the images for description
Description
Description:
This is an internal function of zeus. It creates a 3D text Control that follows each player and contains information about the playerunit.
This is an internal function. This means that the function is called by another function and should not be called manually.
Execution:
Call
Groups:
CMF3: zeus
Syntax
Syntax:
[] call cmf_zeus_fnc_playerInfo
Return Value:
None
Examples
Example 1:
[] call cmf_zeus_fnc_playerInfo;
Additional Information
See also:
cmf_zeus_fnc_addRallypointModule cmf_zeus_fnc_ammoboxModule cmf_zeus_fnc_disableFreezeTime cmf_zeus_fnc_forceArsenalModule cmf_zeus_fnc_kosherForceCloseModule cmf_zeus_fnc_removeRallypointModule cmf_zeus_fnc_resetKosherRoleModule cmf_zeus_fnc_setLivesModule cmf_zeus_fnc_toggleSpectatorModule
Internal Variables
Locality Namespace Name Description
GLOBAL Unit cmf_zeus_fps A Number variable containing the playerunit's current FPS
Events
No events
Notes