Difference between revisions of "cmf main fnc missionInit"

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|event1= {{!}} GLOBAL {{!}}{{!}} cmf_main_mission_initialized {{!}}{{!}} [] {{!}}{{!}} Is raised when the mission has been initialized with CMF
|seealso= [[cmf_main_fnc_addonBlacklist]] [[cmf_main_fnc_localize]]
[[cmf_main_fnc_playerInit]] [[cmf_main_fnc_serverInit]]
 
|event1= {{!}} GLOBAL {{!}}{{!}} cmf_main_mission_initialized {{!}}{{!}} [ ] {{!}}{{!}} Is raised when the mission has been initialized with CMF
}}
}}

Latest revision as of 21:57, 17 December 2022


Hover & click on the images for description
Description
Description:
This script handles post-init components of CMF. It is a CMF internal script.
This is an internal engine script. Do not call this script under any circumstances, it will definetly break CMF3
Execution:
Call
Groups:
CMF3: main
Syntax
Syntax:
None
Return Value:
None
Examples
Examples:
Example Needed
Additional Information
See also:
cmf_main_fnc_addonBlacklist cmf_main_fnc_localize cmf_main_fnc_playerInit cmf_main_fnc_serverInit
Internal Variables
No internal variables
Events
Locality Name Variables Description
GLOBAL cmf_main_mission_initialized [ ] Is raised when the mission has been initialized with CMF
Notes