Difference between revisions of "cmf kosherArsenal fnc init"

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|x1= {{code|lang=scilab|<nowiki>[["exampleLoadout"], true, false, true] call cmf_kosherArsenal_fnc_init;</nowiki>}}
|x1= {{code|lang=scilab|<nowiki>[["exampleLoadout"], true, false, true] call cmf_kosherArsenal_fnc_init;</nowiki>}}
|seealso= [[cmf_kosherArsenal_fnc_ammobox]] [[cmf_kosherArsenal_fnc_forceArsenal]] [[cmf_kosherArsenal_fnc_forceClose]]
[[cmf_kosherArsenal_fnc_kosherAI]]


|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_kosherArsenal_loadout {{!}}{{!}} A variable containing the loadoutfile to use
|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_kosherArsenal_loadout {{!}}{{!}} A variable containing the loadoutfile to use


|event1= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onOpen {{!}}{{!}} [wasForced] {{!}}{{!}} Is raised locally when the kosherArsenal arsenal is opened
|event1= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onOpen {{!}}{{!}} [wasForced] {{!}}{{!}} Is raised locally when the kosherArsenal arsenal is opened
|event2= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxClose{{!}}{{!}} [wasForced] {{!}}{{!}} Is raised locally when the kosherArsenal arsenal is closed
|event2= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxClose{{!}}{{!}} [wasForced] {{!}}{{!}} Is raised locally when the kosherArsenal arsenal is closed


}}
}}

Revision as of 21:49, 17 December 2022


Hover & click on the images for description
Description
Description:
This function will initialize kosherArsenal for the local player.
Execution:
Call
Groups:
CMF3: kosherArsenal
Syntax
Syntax:
[loadouts, light, forePrimary, randomPos] call cmf_kosherArsenal_fnc_init
Parameters:
loadouts: Array - An array containing the filenames for loadouts to load (ommit .sqf from the filename).
light: Boolean - When true will attach a light that is only visible for the unit in the arsenal.
forcePrimary: Boolean - When true will force the unit to select a primary weapon before exiting the arsenal.
randomPos: Boolean - When true will randomize the unit's position (to prevent cluttering when multiple units spawn in, is now deprecated as Arma 3 does this automatically).
Return Value:
None
Examples
Example 1:
[["exampleLoadout"], true, false, true] call cmf_kosherArsenal_fnc_init;
Additional Information
See also:
cmf_kosherArsenal_fnc_ammobox cmf_kosherArsenal_fnc_forceArsenal cmf_kosherArsenal_fnc_forceClose cmf_kosherArsenal_fnc_kosherAI
Internal Variables
Locality Namespace Name Description
GLOBAL Unit cmf_kosherArsenal_loadout A variable containing the loadoutfile to use
Events
Locality Name Variables Description
LOCAL cmf_kosherArsenal_onOpen [wasForced] Is raised locally when the kosherArsenal arsenal is opened
LOCAL cmf_kosherArsenal_onAmmoboxClose [wasForced] Is raised locally when the kosherArsenal arsenal is closed
Notes