Difference between revisions of "cmf gameplay fnc restrictedVehicle"
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(Created page with "Category:CMF3: Broken Functions {{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=When called on a vehicle this function will restrict the v...") |
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|descr=When called on a vehicle this function will restrict the vehicle's operator seats (driver, gunner, commander) by the supplied condition. | |descr=When called on a vehicle this function will restrict the vehicle's operator seats (driver, gunner, commander) by the supplied condition. | ||
{{Feature | Warning | This command is broken on some vehicles. It is recommended to test if it works on your vehicle.}} | {{CMF Feature | Warning | This command is broken on some vehicles. It is recommended to test if it works on your vehicle.}} | ||
|exec=Call | |exec=Call |
Revision as of 14:41, 17 December 2022
Description
- Description:
- When called on a vehicle this function will restrict the vehicle's operator seats (driver, gunner, commander) by the supplied condition.
- Execution:
- Call
- Groups:
- CMF3: gameplay
Syntax
- Syntax:
- [vehicle, condition] call cmf_gameplay_fnc_restrictedVehicle
- Parameters:
- vehicle: Object - Vehicle to restrict
- condition: Code - Condition to restrict by, the unit accessing the vehicle can be access with _this
- Return Value:
- None
Examples
- Example 1:
// Restrict myVehicle to unit's who has role "CREW" [_myVehicle, { [_this, "CREW"] call cmf_common_fnc_isRole }] call cmf_gameplay_fnc_restrictedVehicle;
Additional Information
- See also:
- See also needed
Internal Variables
- No internal variables
Events
- No events
Notes