Difference between revisions of "AmmoBox"

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<!-- DESCRIPTION -->
<!-- DESCRIPTION -->
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<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Description:</dt>
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This function creates a "Rearm Arsenal" at which players can restock on ammunition, grenades, and misc items. It will allow players to save loadouts as well but won't allow loading or creating new ones.
This function creates a "Rearm Arsenal" at which players can restock on ammunition, grenades, and misc items. It will allow players to save loadouts as well but won't allow loading or creating new ones.
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<!-- EXECUTION -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">Execution:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Execution:</dt>
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call
call
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<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Groups:</dt>
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Utility Functions: Eric's Mission Framework
Utility Functions: Eric's Mission Framework
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<!-- SYNTAX -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">Syntax:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Syntax:</dt>
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[obj] call '''EMF_fnc_kosherAmmoBox'''
[obj] call '''EMF_fnc_kosherAmmoBox'''
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<!-- PARAMETERS -->
<!-- PARAMETERS -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">Parameters:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Parameters:</dt>
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obj: Object - Object to apply the arsenal to.
obj: Object - Object to apply the arsenal to.
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<!-- RETURN VALUE -->
<!-- RETURN VALUE -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">Return Value:</dt>
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Boolean - Returns true on success.
Boolean - Returns true on success.
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<!-- EXAMPLE -->
<!-- EXAMPLE -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt>
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<dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;">
[this] call '''EMF_fnc_kosherAmmoBox''';
[this] call '''EMF_fnc_kosherAmmoBox''';
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<!-- SEE ALSO -->
<!-- SEE ALSO -->
<dt style="min-width:100%;clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
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<div style="display: block;">[[KosherArsenal]]</div>
<div style="display: block;">[[KosherArsenal]]</div>

Revision as of 18:56, 15 June 2021

Description
Description:

This function creates a "Rearm Arsenal" at which players can restock on ammunition, grenades, and misc items. It will allow players to save loadouts as well but won't allow loading or creating new ones.

Execution:

call

Groups:

Utility Functions: Eric's Mission Framework

Syntax
Syntax:

[obj] call EMF_fnc_kosherAmmoBox

Parameters:

obj: Object - Object to apply the arsenal to.

Return Value:

Boolean - Returns true on success.

Examples
Example 1:
[this] call EMF_fnc_kosherAmmoBox;
Additional Information
See also:


Notes