Difference between revisions of "cmf ai fnc reinforce"

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|game3=lambs_danger
|game3=lambs_danger
|version2=2.3.0
|version3=2.3.0


|descr=This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.
|descr=This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.

Revision as of 13:09, 17 December 2022


Hover & click on the images for description
Description
Description:
This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.
Execution:
Call
Groups:
CMF3: ai
Syntax
Syntax:
[] call cmf_ai_fnc_reinforce
Return Value:
None
Examples
Example 1:
[] call cmf_ai_fnc_reinforce
Additional Information
See also:
See also needed
Internal Variables
Locality Namespace Name Description
GLOBAL missionNameSpace cmf_ai_reinforce_disable When set to true will disable AI reinforce globally
GLOBAL groupnamespace cmf_ai_reinforce_targetGroup The group that's being targeted
GLOBAL groupnamespace cmf_ai_reinforce_disableGroup When true will disable AI reinforce on group
GLOBAL groupnamespace cmf_ai_reinforce_disableTarget When true will disable reinforcing against this group
Events
No events
Notes