Difference between revisions of "CountDown"

From cluster wiki
Jump to navigation Jump to search
 
Line 77: Line 77:
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
<dd style="width:90%;padding:.3em .3em .3em 7em;column-count:4;">
<dd style="width:90%;padding:.3em .3em .3em 7em;column-count:4;">
<div style="display:block;">[[CountDown]]</div>
<div style="display:block;">[[EndLoadingScreen]]</div>
<div style="display:block;">[[EndLoadingScreen]]</div>
<div style="display:block;">[[EnhancedAIConvoy]]</div>
<div style="display:block;">[[EnhancedAIConvoy]]</div>

Latest revision as of 14:47, 26 March 2022

Description
Description:

A function to display a countdown timer for all players.

Execution:

call

Groups:

Utilities: Eric's Mission Framework

Syntax
Syntax:

[time, text, blocking] call emf_utilities_fnc_countDown

Parameters:

time: Number - Time to countdown in seconds.

text: String - Text to display with countdown.

blocking: Boolean - (Optional) When true Will block further execution of code until countdown is finished. [Default: false]

Return Value:

Boolean - Returns true on success.

Examples
Example 1:
[60, "Weapons hot in: "] call emf_utilities_fnc_countDown;
Example 2:
[30, "Suffocation in: ", true] call emf_utilities_fnc_countDown;
hint "You suffocated";
Additional Information
See also:


Notes