Difference between revisions of "cmf zeus fnc addRallypointModule"
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|x1= {{code|lang=scilab|[] call cmf_zeus_fnc_addRallypointModule;}} | |x1= {{code|lang=scilab|[] call cmf_zeus_fnc_addRallypointModule;}} | ||
|seealso= [[cmf_zeus_fnc_ammoboxModule]] [[cmf_zeus_fnc_disableFreezeTime]] [[cmf_zeus_fnc_forceArsenalModule]] [[cmf_zeus_fnc_kosherForceCloseModule]] | |||
[[cmf_zeus_fnc_playerInfo]] [[cmf_zeus_fnc_removeRallypointModule]] [[cmf_zeus_fnc_resetKosherRoleModule]] [[cmf_zeus_fnc_setLivesModule]] [[cmf_zeus_fnc_toggleSpectatorModule]] | |||
}} | }} |
Latest revision as of 22:21, 17 December 2022
Description
- Description:
- This is an internal function of zeus. It creates a zeus module for adding rallypoints to units.
- Execution:
- Call
- Groups:
- CMF3: zeus
Syntax
- Syntax:
- [] call cmf_zeus_fnc_addRallypointModule
- Return Value:
- None
Examples
- Example 1:
[] call cmf_zeus_fnc_addRallypointModule;
Additional Information
- See also:
- cmf_zeus_fnc_ammoboxModule cmf_zeus_fnc_disableFreezeTime cmf_zeus_fnc_forceArsenalModule cmf_zeus_fnc_kosherForceCloseModule cmf_zeus_fnc_playerInfo cmf_zeus_fnc_removeRallypointModule cmf_zeus_fnc_resetKosherRoleModule cmf_zeus_fnc_setLivesModule cmf_zeus_fnc_toggleSpectatorModule
Internal Variables
- No internal variables
Events
- No events
Notes