Difference between revisions of "cmf main fnc playerInit"
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(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This script handles post-init components for CMF for newly players (basically initPlayerLocal)...") |
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|descr=This script handles post-init components for CMF for newly players (basically initPlayerLocal). It is a CMF internal script. | |descr=This script handles post-init components for CMF for newly players (basically initPlayerLocal). It is a CMF internal script. | ||
{{CMF Feature|IMPORTANT|This is an internal engine script. Do not call this script under any circumstances, it will definetly break CMF3}} | |||
|exec=Call | |exec=Call | ||
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|r1=None | |r1=None | ||
|seealso= [[cmf_main_fnc_addonBlacklist]] [[cmf_main_fnc_localize]] [[cmf_main_fnc_missionInit]] | |||
[[cmf_main_fnc_serverInit]] | |||
|var1= {{!}} LOCAL {{!}}{{!}} Mission {{!}}{{!}} cmf_main_player_initialized {{!}}{{!}} A [https://community.bistudio.com/wiki/Boolean Boolean] variable that is true when CMF has finished initializing the player | |var1= {{!}} LOCAL {{!}}{{!}} Mission {{!}}{{!}} cmf_main_player_initialized {{!}}{{!}} A [https://community.bistudio.com/wiki/Boolean Boolean] variable that is true when CMF has finished initializing the player | ||
Line 22: | Line 26: | ||
|var4= {{!}} LOCAL {{!}}{{!}} Unit {{!}}{{!}} cmf_main_player_team {{!}}{{!}} A [https://community.bistudio.com/wiki/String String] variable containing the the player's team before last death | |var4= {{!}} LOCAL {{!}}{{!}} Unit {{!}}{{!}} cmf_main_player_team {{!}}{{!}} A [https://community.bistudio.com/wiki/String String] variable containing the the player's team before last death | ||
|event1= {{!}} | |event1= {{!}} LOCAL {{!}}{{!}} cmf_main_player_initialized {{!}}{{!}} [ ] {{!}}{{!}} Is raised when the player has been initialized with CMF | ||
}} | }} |
Latest revision as of 21:58, 17 December 2022
Description
- Description:
- This script handles post-init components for CMF for newly players (basically initPlayerLocal). It is a CMF internal script.
- Execution:
- Call
- Groups:
- CMF3: main
Syntax
- Syntax:
- None
- Return Value:
- None
Examples
- Examples:
- Example Needed
Additional Information
- See also:
- cmf_main_fnc_addonBlacklist cmf_main_fnc_localize cmf_main_fnc_missionInit cmf_main_fnc_serverInit
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
LOCAL | Mission | cmf_main_player_initialized | A Boolean variable that is true when CMF has finished initializing the player |
LOCAL | Unit | cmf_main_player_loadout | An Array variable containing the player's loadout before last death |
LOCAL | Unit | cmf_main_player_group | A Group variable containing the player's group before last death |
LOCAL | Unit | cmf_main_player_team | A String variable containing the the player's team before last death |
Events
Locality | Name | Variables | Description |
---|---|---|---|
LOCAL | cmf_main_player_initialized | [ ] | Is raised when the player has been initialized with CMF |
Notes