Difference between revisions of "cmf ai fnc setSkill"

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(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=Sets AI Skill to be more balanced. |exec=Call |cmp=ai |s1=[mode, args] call cmf_ai_fnc_se...")
 
 
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|version2=2.1.0
|version2=2.1.0


|descr=Sets AI Skill to be more balanced.
|descr=Sets the AIs skill level to balance them. This is using Cluster Community's skill settings.


|exec=Call
|exec=Call
Line 18: Line 18:


|x1= {{code|lang=scilab|[] call cmf_ai_fnc_setSkill}}
|x1= {{code|lang=scilab|[] call cmf_ai_fnc_setSkill}}
|seealso= [[cmf_ai_fnc_preventProne]] [[cmf_ai_fnc_reinforce]] [[cmf_ai_fnc_transferToServer]]


|var1= {{!}} GLOBAL {{!}}{{!}} missionNameSpace {{!}}{{!}} cmf_ai_setSkill_disable {{!}}{{!}} When true disables automatically assigning skill to units
|var1= {{!}} GLOBAL {{!}}{{!}} missionNameSpace {{!}}{{!}} cmf_ai_setSkill_disable {{!}}{{!}} When true disables automatically assigning skill to units
|var2= {{!}} GLOBAL {{!}}{{!}} unitNamespace {{!}}{{!}} cmf_ai_setSkill_initialized {{!}}{{!}} Variable to check if setSkill is initialized
|var2= {{!}} GLOBAL {{!}}{{!}} unitNamespace {{!}}{{!}} cmf_ai_setSkill_initialized {{!}}{{!}} Variable to check if setSkill is initialized
}}
}}

Latest revision as of 21:33, 17 December 2022


Hover & click on the images for description
Description
Description:
Sets the AIs skill level to balance them. This is using Cluster Community's skill settings.
Execution:
Call
Groups:
CMF3: ai
Syntax
Syntax:
[mode, args] call cmf_ai_fnc_setSkill
Return Value:
None
Examples
Example 1:
[] call cmf_ai_fnc_setSkill
Additional Information
See also:
cmf_ai_fnc_preventProne cmf_ai_fnc_reinforce cmf_ai_fnc_transferToServer
Internal Variables
Locality Namespace Name Description
GLOBAL missionNameSpace cmf_ai_setSkill_disable When true disables automatically assigning skill to units
GLOBAL unitNamespace cmf_ai_setSkill_initialized Variable to check if setSkill is initialized
Events
No events
Notes