Difference between revisions of "AiInit"

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<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt>
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<dd style="width:90%;padding:.3em .3em .3em 7em;column-count:4;">
<div style="display: block;">[[KosherAmmoBox]]</div>
<div style="display: block;">[[AiArsenal]]</div>
<div style="display: block;">[[KosherArsenalLoad]]</div>
<div style="display: block;">[[AmmoBox]]</div>
<div style="display: block;">[[KosherArsenalForce]]</div>
<div style="display: block;">[[ForceArsenal]]</div>
<div style="display: block;">[[ForceClose]]</div>
<div style="display: block;">[[Init (Kosher Arsenal)]]</div>
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Latest revision as of 14:08, 26 March 2022

Description
Description:

Initializes some functions for aiArsenal. (This function is called automatically on mission start. This can be changed in XEH_PREP for kosherArsenal)

Execution:

call

Groups:

Kosher Arsenal: Eric's Mission Framework

Syntax
Syntax:

[] call emf_kosherArsenal_fnc_aiInit

Parameters:

None

Return Value:

None

Examples
Example 1:
[] call emf_kosherArsenal_fnc_aiInit;
Additional Information
See also:


Notes