Difference between revisions of "Init (edhm)"
Jump to navigation
Jump to search
m (Eric moved page Init to Init (edhm) without leaving a redirect) |
|
(One intermediate revision by the same user not shown) | |
(No difference)
|
Latest revision as of 14:01, 26 March 2022
Description
- Description:
Initializes EDHM on vehicle, this making it so the vehicle will only be disabled and not destroyed upon full damage. Armor will catch fire and the crew will catch fire aswell.
- Execution:
call
- Groups:
edhm: Eric's Mission Framework
Syntax
- Syntax:
[vehicle] call emf_edhm_fnc_ehdm_init
- Parameters:
vehicle: Object - Vehicle to apply EDHM to
- Return Value:
None
Examples
- Example 1:
[myVehicle] call emf_edhm_fnc_ehdm_init;
Additional Information
- See also:
Notes