Difference between revisions of "CountDown"
		
		
		
		
		
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| Line 77: | Line 77: | ||
| <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt> | <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt> | ||
| <dd style="width:90%;padding:.3em .3em .3em 7em;column-count:4;"> | <dd style="width:90%;padding:.3em .3em .3em 7em;column-count:4;"> | ||
| <div style="display:block;">[[EMFRoleSet]]</div> | |||
| <div style="display:block;">[[SetDate]]</div> | <div style="display:block;">[[SetDate]]</div> | ||
| <div style="display:block;">[[ZeusFPS]]</div> | <div style="display:block;">[[ZeusFPS]]</div> | ||
| <div style="display:block;">[[preventProne]]</div> | <div style="display:block;">[[preventProne]]</div> | ||
| <div style="display:block;">[[slotLimit]]</div> | <div style="display:block;">[[slotLimit]]</div> | ||
| <div style="display:block;">[[notZeus]]</div> | |||
| <div style="display:block;">[[getParamValue]]</div> | |||
| <div style="display:block;">[[nearestPlayer]]</div> | |||
| </dd> | </dd> | ||
Revision as of 20:01, 15 June 2021
Description
- Description:
- A function to display a countdown timer for all players. 
- Execution:
- call 
- Groups:
- Utility Functions: Eric's Mission Framework 
Syntax
- Syntax:
- [time, text, blocking] call EMF_fnc_countDown 
- Parameters:
- time: Number - Time to countdown in seconds. 
- text: String - Text to display with countdown. 
- blocking: Boolean - (Optional) When true Will block further execution of code until countdown is finished. [Default: false] 
- Return Value:
- Boolean - Returns true on success. 
Examples
- Example 1:
- [60, "Weapons hot in: "] call EMF_fnc_countDown;
- Example 2:
- [30, "Suffocation in: ", true] call EMF_fnc_countDown;
 hint "You suffocated";
Additional Information
- See also:
Notes