Difference between revisions of "cmf menu fnc toggleHUDAction"
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|x1= {{code|lang=scilab|[] call cmf_menu_fnc_toggleHUDAction;}} | |x1= {{code|lang=scilab|[] call cmf_menu_fnc_toggleHUDAction;}} | ||
|var1= {{!}} | |seealso= [[cmf_menu_fnc_delayedSafestartAction]] [[cmf_menu_fnc_displayRolesAction]] [[cmf_menu_fnc_fixLoadingBug]] | ||
|var2= {{!}} | [[cmf_menu_fnc_fixMapAction]] [[cmf_menu_fnc_init]] [[cmf_menu_fnc_viewDistanceAction]] | ||
|var1= {{!}} LOCAL {{!}}{{!}} Mission {{!}}{{!}} cmf_menu_hud_default {{!}}{{!}} A variable that contains the default [https://community.bistudio.com/wiki/showHUD showHUD] parameters | |||
|var2= {{!}} LOCAL {{!}}{{!}} Mission {{!}}{{!}} cmf_menu_hud_show {{!}}{{!}} A [https://community.bistudio.com/wiki/Boolean Boolean] variable that tracks whether the HUD is shown or not. | |||
|event1= {{!}} LOCAL {{!}}{{!}} cmf_menu_onHUDHidden {{!}}{{!}} [ ] {{!}}{{!}} Is fired locally for player when the HUD gets hidden. | |event1= {{!}} LOCAL {{!}}{{!}} cmf_menu_onHUDHidden {{!}}{{!}} [ ] {{!}}{{!}} Is fired locally for player when the HUD gets hidden. |
Latest revision as of 22:02, 17 December 2022
Description
- Description:
- This is an internal function of menu. It will allow for toggling the HUD so players can take in-mission screenshots without any HUD elements.
- Execution:
- Call
- Groups:
- CMF3: menu
Syntax
- Syntax:
- [] call cmf_menu_fnc_toggleHUDAction
- Return Value:
- None
Examples
- Example 1:
[] call cmf_menu_fnc_toggleHUDAction;
Additional Information
- See also:
- cmf_menu_fnc_delayedSafestartAction cmf_menu_fnc_displayRolesAction cmf_menu_fnc_fixLoadingBug cmf_menu_fnc_fixMapAction cmf_menu_fnc_init cmf_menu_fnc_viewDistanceAction
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
LOCAL | Mission | cmf_menu_hud_default | A variable that contains the default showHUD parameters |
LOCAL | Mission | cmf_menu_hud_show | A Boolean variable that tracks whether the HUD is shown or not. |
Events
Locality | Name | Variables | Description |
---|---|---|---|
LOCAL | cmf_menu_onHUDHidden | [ ] | Is fired locally for player when the HUD gets hidden. |
LOCAL | cmf_menu_onHUDShown | [ ] | Is fired locally for player when the HUD gets shown. |
Notes
- Posted on December 17, 2022 - 18:17 (UTC+1)
- Eric
- This function can also be activated with configurable keybinds found in CBA: "Addon Keybinds" >> "CMF: Common". By default it's bound to CTRL + TAB