Difference between revisions of "cmf kosherArsenal fnc ammobox"
Jump to navigation
Jump to search
(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow...") |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 6: | Line 6: | ||
|game2=cmf3 | |game2=cmf3 | ||
|version2=2.1.0 | |version2=2.1.0 | ||
|game3=ace3 | |||
|version3=3.12.0 | |||
|descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout. | |descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout. | ||
Line 21: | Line 24: | ||
|x1= {{code|lang=scilab|[_myBox] call cmf_kosherArsenal_fnc_ammobox;}} | |x1= {{code|lang=scilab|[_myBox] call cmf_kosherArsenal_fnc_ammobox;}} | ||
|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_kosherArsenal_ammobox_initialized{{!}}{{!}} A variable to check if object is initialized as an ammobox | |seealso= [[cmf_kosherArsenal_fnc_forceArsenal]] [[cmf_kosherArsenal_fnc_forceClose]] | ||
[[cmf_kosherArsenal_fnc_init]] [[cmf_kosherArsenal_fnc_kosherAI]] | |||
|var1= {{!}} GLOBAL {{!}}{{!}} Unit {{!}}{{!}} cmf_kosherArsenal_ammobox_initialized {{!}}{{!}} A variable to check if object is initialized as an ammobox | |||
|event1= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxOpen {{!}}{{!}} [ ] {{!}}{{!}} Is raised locally when an ammobox is opened | |event1= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxOpen {{!}}{{!}} [ ] {{!}}{{!}} Is raised locally when an ammobox is opened | ||
|event2= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxClose{{!}}{{!}} [ ] {{!}}{{!}} Is raised locally when an ammobox is closed | |event2= {{!}} LOCAL {{!}}{{!}} cmf_kosherArsenal_onAmmoboxClose{{!}}{{!}} [ ] {{!}}{{!}} Is raised locally when an ammobox is closed | ||
}} | }} |
Latest revision as of 21:47, 17 December 2022
Description
- Description:
- This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout.
- Execution:
- Call
- Groups:
- CMF3: kosherArsenal
Syntax
- Syntax:
- [object] call cmf_kosherArsenal_fnc_ammobox
- Parameters:
- object: Object - The object to set as an ammobox
- Return Value:
- None
Examples
- Example 1:
[_myBox] call cmf_kosherArsenal_fnc_ammobox;
Additional Information
- See also:
- cmf_kosherArsenal_fnc_forceArsenal cmf_kosherArsenal_fnc_forceClose cmf_kosherArsenal_fnc_init cmf_kosherArsenal_fnc_kosherAI
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Unit | cmf_kosherArsenal_ammobox_initialized | A variable to check if object is initialized as an ammobox |
Events
Locality | Name | Variables | Description |
---|---|---|---|
LOCAL | cmf_kosherArsenal_onAmmoboxOpen | [ ] | Is raised locally when an ammobox is opened |
LOCAL | cmf_kosherArsenal_onAmmoboxClose | [ ] | Is raised locally when an ammobox is closed |
Notes