Difference between revisions of "cmf ai fnc reinforce"

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|game2=cmf3
|game2=cmf3
|version2=2.1.0
|version2=2.1.0
|game3=lambs_danger
|version3=2.3.0


|descr=This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.
|descr=This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.
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|x1= {{code|lang=scilab|[] call cmf_ai_fnc_reinforce}}
|x1= {{code|lang=scilab|[] call cmf_ai_fnc_reinforce}}
|seealso= [[cmf_ai_fnc_preventProne]] [[cmf_ai_fnc_setSkill]] [[cmf_ai_fnc_transferToServer]]


|var1= {{!}} GLOBAL {{!}}{{!}} missionNameSpace {{!}}{{!}} cmf_ai_reinforce_disable {{!}}{{!}} When set to true will disable AI reinforce globally
|var1= {{!}} GLOBAL {{!}}{{!}} missionNameSpace {{!}}{{!}} cmf_ai_reinforce_disable {{!}}{{!}} When set to true will disable AI reinforce globally

Latest revision as of 21:32, 17 December 2022


Hover & click on the images for description
Description
Description:
This makes use of LAMBS_DANGER radio to make AI within x assault a known enemy location. The AI is given a LAMBS_DANGER Rush objective on the location of the enemy group.
Execution:
Call
Groups:
CMF3: ai
Syntax
Syntax:
[] call cmf_ai_fnc_reinforce
Return Value:
None
Examples
Example 1:
[] call cmf_ai_fnc_reinforce
Additional Information
See also:
cmf_ai_fnc_preventProne cmf_ai_fnc_setSkill cmf_ai_fnc_transferToServer
Internal Variables
Locality Namespace Name Description
GLOBAL missionNameSpace cmf_ai_reinforce_disable When set to true will disable AI reinforce globally
GLOBAL groupnamespace cmf_ai_reinforce_targetGroup The group that's being targeted
GLOBAL groupnamespace cmf_ai_reinforce_disableGroup When true will disable AI reinforce on group
GLOBAL groupnamespace cmf_ai_reinforce_disableTarget When true will disable reinforcing against this group
Events
No events
Notes