Difference between revisions of "cmf viewdistance fnc keyDownTerrain"
		
		
		
		
		
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|  (Created page with "{{CMF Function  |game1=arma3 |version1=0.50  |game2=cmf3 |version2=2.1.0  |descr=This is an internal function of viewDistance. It handles increasing / decreasing the terrain q...") | |||
| Line 7: | Line 7: | ||
| |version2=2.1.0 | |version2=2.1.0 | ||
| |descr=This is an internal function of  | |descr=This is an internal function of viewdistance. It handles increasing / decreasing the terrain quality by using a hotkey. | ||
| {{CMF Feature|IMPORTANT|This is an internal function. This means that the function is called by another function and should not be called manually.}} | {{CMF Feature|IMPORTANT|This is an internal function. This means that the function is called by another function and should not be called manually.}} | ||
| |exec=Call | |exec=Call | ||
| |cmp= | |cmp=viewdistance | ||
| |s1=[updateType] call [[cmf_viewdistance_fnc_keyDownTerrain]] | |s1=[updateType] call [[cmf_viewdistance_fnc_keyDownTerrain]] | ||
Revision as of 21:06, 17 December 2022
Description
- Description:
- This is an internal function of viewdistance. It handles increasing / decreasing the terrain quality by using a hotkey.
- Execution:
- Call
- Groups:
- CMF3: viewdistance
Syntax
- Syntax:
- [updateType] call cmf_viewdistance_fnc_keyDownTerrain
- Parameters:
- mode: Number - when 0 will decrease the terrain quality and when 1 will increase the terrain quality
- Return Value:
- None
Examples
- Example 1:
- [0] call cmf_viewdistance_fnc_keyDownTerrain; 
Additional Information
- See also:
- See also needed
Internal Variables
- No internal variables
Events
- No events
Notes
- Posted on December 17, 2022 - 21:38 (UTC+1)
- Eric
- This function is activated with configurable keybinds found in CBA: "Addon Keybinds" >> "CMF: viewdistance". By default increase is bound to SHIFT + ] and decrease is bound to SHIFT + [

