Difference between revisions of "cmf kosherGarage fnc getAllPylonWeapons"
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|descr=This function is an internal function of kosherGarage. It gets all pylon weapons that exist in the game and save them to a global variable. | |descr=This function is an internal function of kosherGarage. It gets all pylon weapons that exist in the game and save them to a global variable. | ||
{{CMF Feature|IMPORTANT|This is an internal function. This means that the function is called by another function and should not be called manually.}} | |||
{{CMF Feature|IMPORTANT|This is a very heavy process and should only be run once serversided.}} | {{CMF Feature|IMPORTANT|This is a very heavy process and should only be run once serversided.}} | ||
Revision as of 16:57, 17 December 2022
Description
- Description:
- This function is an internal function of kosherGarage. It gets all pylon weapons that exist in the game and save them to a global variable.
- Execution:
- Call
- Groups:
- CMF3: kosherGarage
Syntax
- Syntax:
- [] call cmf_kosherGarage_fnc_getAllPylonWeapons
- Return Value:
- None
Examples
- Example 1:
[] call cmf_kosherGarage_fnc_getAllPylonWeapons;
Additional Information
- See also:
- See also needed
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Mission | cmf_kosherGarage_pylonWeapons | An array variable containing all available pylon weapons in the game. |
Events
- No events
Notes