Difference between revisions of "cmf kosherArsenal fnc ammobox"
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(Created page with "{{CMF Function |game1=arma3 |version1=0.50 |game2=cmf3 |version2=2.1.0 |descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow...") |
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|game2=cmf3 | |game2=cmf3 | ||
|version2=2.1.0 | |version2=2.1.0 | ||
|game3=ace3 | |||
|version3=3.12.0 | |||
|descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout. | |descr=This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout. |
Revision as of 15:22, 17 December 2022
Description
- Description:
- This function will initialize the provided object as a kosherArsenal ammobox. This will allow any unit initialized with kosher arsenal to rearm from this crate but not change their overall loadout.
- Execution:
- Call
- Groups:
- CMF3: kosherArsenal
Syntax
- Syntax:
- [object] call cmf_kosherArsenal_fnc_ammobox
- Parameters:
- object: Object - The object to set as an ammobox
- Return Value:
- None
Examples
- Example 1:
[_myBox] call cmf_kosherArsenal_fnc_ammobox;
Additional Information
- See also:
- See also needed
Internal Variables
Locality | Namespace | Name | Description |
---|---|---|---|
GLOBAL | Unit | cmf_kosherArsenal_ammobox_initialized | A variable to check if object is initialized as an ammobox |
Events
Locality | Name | Variables | Description |
---|---|---|---|
LOCAL | cmf_kosherArsenal_onAmmoboxOpen | [ ] | Is raised locally when an ammobox is opened |
LOCAL | cmf_kosherArsenal_onAmmoboxClose | [ ] | Is raised locally when an ammobox is closed |
Notes