Difference between revisions of "CountDown"
		
		
		
		
		
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| <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt> | <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">See also:</dt> | ||
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| <div style="display:block;">[[EndLoadingScreen]]</div> | <div style="display:block;">[[EndLoadingScreen]]</div> | ||
| <div style="display:block;">[[EnhancedAIConvoy]]</div> | <div style="display:block;">[[EnhancedAIConvoy]]</div> | ||
Latest revision as of 14:47, 26 March 2022
Description
- Description:
- A function to display a countdown timer for all players. 
- Execution:
- call 
- Groups:
- Utilities: Eric's Mission Framework 
Syntax
- Syntax:
- [time, text, blocking] call emf_utilities_fnc_countDown 
- Parameters:
- time: Number - Time to countdown in seconds. 
- text: String - Text to display with countdown. 
- blocking: Boolean - (Optional) When true Will block further execution of code until countdown is finished. [Default: false] 
- Return Value:
- Boolean - Returns true on success. 
Examples
- Example 1:
- [60, "Weapons hot in: "] call emf_utilities_fnc_countDown;
- Example 2:
- [30, "Suffocation in: ", true] call emf_utilities_fnc_countDown;
 hint "You suffocated";
Additional Information
- See also:
Notes