Difference between revisions of "CountDown"
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Line 65: | Line 65: | ||
<dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | <dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | ||
[30, "Suffocation in: ", true] call '''emf_utilities_fnc_countDown''';<br> | [30, "Suffocation in: ", true] call '''emf_utilities_fnc_countDown''';<br> | ||
hint "You suffocated"; | '''hint''' "You suffocated"; | ||
</code></dd> | </code></dd> | ||
Revision as of 14:15, 26 March 2022
Description
- Description:
A function to display a countdown timer for all players.
- Execution:
call
- Groups:
Utility Functions: Eric's Mission Framework
Syntax
- Syntax:
[time, text, blocking] call emf_utilities_fnc_countDown
- Parameters:
time: Number - Time to countdown in seconds.
text: String - Text to display with countdown.
blocking: Boolean - (Optional) When true Will block further execution of code until countdown is finished. [Default: false]
- Return Value:
Boolean - Returns true on success.
Examples
- Example 1:
[60, "Weapons hot in: "] call emf_utilities_fnc_countDown;
- Example 2:
[30, "Suffocation in: ", true] call emf_utilities_fnc_countDown;
hint "You suffocated";
Additional Information
- See also:
Notes