Difference between revisions of "AiArsenal"
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<dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt> | <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt> | ||
<dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | <dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | ||
// This will load a loadout called ISIS.sqf onto east AI | // This will load a loadout called ISIS.sqf onto east AI | ||
[east, "ISIS"] call '''emf_kosherArsenal_fnc_aiArsenal'''; | [east, "ISIS"] call '''emf_kosherArsenal_fnc_aiArsenal'''; | ||
</code></dd> | </code></dd> |
Revision as of 13:44, 26 March 2022
Description
- Description:
Kosher arsenal for AI. will assign randomizewd clothing and weapons based on their role.
- Execution:
call
- Groups:
Kosher Arsenal: Eric's Mission Framework
Syntax
- Syntax:
[side, file] call emf_kosherArsenal_fnc_aiArsenal
- Parameters:
Side: side - Which side's AI to affect.
File: String - Name of loadoutfile located in rsc\loadouts (without .sqf extension)
- Return Value:
None
Examples
- Example 1:
// This will load a loadout called ISIS.sqf onto east AI [east, "ISIS"] call emf_kosherArsenal_fnc_aiArsenal;
Additional Information
- See also:
Notes