Difference between revisions of "SafeStart"
		
		
		
		
		
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| Line 28: | Line 28: | ||
| <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Syntax:</dt> | <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Syntax:</dt> | ||
| <dd style="width:90%;padding:.3em .3em .3em 7em;"><div style="display:block;"> | <dd style="width:90%;padding:.3em .3em .3em 7em;"><div style="display:block;"> | ||
| [] call ''' | [] call '''emf_gameplay_fnc_safeStart''' | ||
| </div></dd> | </div></dd> | ||
| Line 50: | Line 50: | ||
| <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt> | <dt style="clear:both;font-weight:bold;position:absolute;padding:.3em;">Example 1:</dt> | ||
| <dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | <dd style="width:90%;padding:.3em .3em .3em 7em;"><code style="border:#25A1A1 dashed 1px;display:block;"> | ||
| call ''' | call '''emf_gameplay_fnc_safeStart'''; | ||
| </code></dd> | </code></dd> | ||
| Line 77: | Line 77: | ||
| *The variable to check if mission is live is located in missionNamespace under the name: "EMF_missionSafeStart" | *The variable to check if mission is live is located in missionNamespace under the name: "EMF_missionSafeStart" | ||
| <!-- CATEGORIES --> | <!-- CATEGORIES --> | ||
| [[Category:Gameplay  | [[Category:Gameplay Functions: Eric's Mission Framework]] | ||
| [[Category:Functions: Eric's Mission Framework]] | [[Category:Functions: Eric's Mission Framework]] | ||
Revision as of 13:18, 26 March 2022
Description
- Description:
- This function prevents players from shooting and killing each other upon mission start until zeus starts the game. It must be run server side (eg. from init.sqf). 
- Execution:
- call 
- Groups:
- Gameplay Utility Functions: Eric's Mission Framework 
Syntax
- Syntax:
- [] call emf_gameplay_fnc_safeStart 
- Parameters:
- None 
- Return Value:
- Boolean - Returns true on success. 
Examples
- Example 1:
- call emf_gameplay_fnc_safeStart;
Additional Information
- See also:
Notes
- The variable to check if mission is live is located in missionNamespace under the name: "EMF_missionSafeStart"