Difference between revisions of "Init (edhm)"

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Revision as of 09:20, 16 June 2021

Description
Description:

Initializes EDHM on vehicle, this making it so the vehicle will only be disabled and not destroyed upon full damage. Armor will catch fire and the crew will catch fire aswell.

Execution:

call

Groups:

Eric's Damage Handling Modification: Eric's Mission Framework

Syntax
Syntax:

[vehicle] call EMF_fnc_edhm_vehicleInit

Parameters:

vehicle: Object - Vehicle to apply EDHM to

Return Value:

None

Examples
Example 1:
[myVehicle] call EMF_fnc_edhm_vehicleInit;
Additional Information
See also:


Notes